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Call of Duty Modern Warfare 2

Started by Dr. Box, November 04, 2009, 09:19:14 PM

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Dr. Box

From the PBBans forums i got this info they got from the Best Buy MW2 chat session with the developers (Infinity Ward):




Highlights

About IWNet / Matchmaking

Quote01:24 xxTex
Can explain how IW.net works for the PC platform?

01:26 Mackey-IW
PC has no common provider of matchmaking like on xbox360, so to have match making on the PC we had to create IW.Net, kind of similar to the match making networks created for RTS games on PC. This was not a trivial undertaking, although it's understandable that these days consumers may take match match making for granted.

02:37 kaRMa
Please give me a direct answer. On the PC version. Are all games hosted by players, and is there a 5 second delay when host migration is in effect?

02:37 Vince-IW
yes.


18 player max (9v9)

Quote01:32 Josh111
PC Question... What will the max amount of players per map be for PC multiplayer on IW.net

01:32 Vince-IW
9v9

01:32 GeneralClean
With the new IW.net, how many players can it support at one time with each server set-up, 8 vs 8, 12 vs 12, 16 vs 16, and how much bandwidth are we talking about per player basis, Upload and Download?

01:33 Mackey-IW
The max number of players on all platforms are 1v1 through 9v9. This is the number of players we focused on when we were balancing map size, perks, classes, challenges, etc.


No console

Quote01:46 Laugh
Is there a console in the PC version of the game, so we can change our field of view from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each gun, removes perks, graphical debris, breathing sway, also thru console like we where able to before or is this all gone?

01:46 Vince-IW
We would like you to play the game the way we designed and balanced it.

02:54 lucifeR
If there is no console, how can you expect people with low-end PC's to play the game with sufficent FPS? As in COD4, you could remove things such as decals in order to gain much needed frames per second.

02:54 Mackey-IW
You can turn stuff down in the menus.


No Skilled vs newbies anymore?

Quote02:02 Josh111
For the PC.. You guys have said people will be matched by skill.. How is this skill determined? Is it by kill to death ratio or something else?

02:02 Mackey-IW
Well none of the programmers are in the chat today.. so let's just say it's crazy programmer magic. It's a lot more than just K/D though. The important thing is not that all players in a game are the exact same skill, but that the teams are balanced.


No lean

Quote02:03 TheNinthAxis
Is there lean in PC multiplayer.

02:03 Vince-IW
No.

02:34 zach426
What was your guy's logic behind removing the lean feature for PC, a feature that was a mainstay from all of your previous call of duty titles?

02:34 Mackey-IW
The game is not balanced for lean.


Anti-Cheat question response lol

Quote02:25 DudezTY
Since we can not kick people in ranked matches, how will we stop hackers who get past VAC?

02:25 Mackey-IW
Our goal is to ban hackers from the game.


Lack of credits for the mod community

Quote02:44 ViperVenom
What was the inspiration behind the AC-130, Throwing knives, 3rd person and such? Did looking at some of the Cod4 Mods influence any of these?

02:44 Ryan-IW
The inspiration behind so many inclusions to MW2's MP was basically the fun factor. We'll look at something we did in the past and say "Wouldn't it be fun if we *insert blank here*". With MW2 we had the chance to do a lot of just that. We implemented things that at first were very experimental and unbalanced, but through time and hours and weeks of testing and balancing, we came out with something amazing.


No record / demos

Quote02:46 frzg
Is there a /record feature? Answer yes... please. We're trying to give you a 'chance'

02:46 Vince-IW
no


PC version not done

Quote02:43 Moriarte
Will there be a multiplayer PC demo shortly after release? The PC community is largely skeptical at best right now and with no ability to trade-in or rent, this is a real gamble for our wallets.

02:43 Vince-IW
No plans for a demo currently. We are still working on finishing the PC game right now (yes, I know... we need to get done!)


We have a few things LOL

Quote02:54 Moriarte
Ignoring IW.net, is the PC version a direct port of the console version?

02:55 Mackey-IW
No, PC has custom stuff like mouse control, text chat in game, and graphics settings.


Looks like a DIRECT console port. Dedicated servers won't save this game now.